We’ve updated our website with a section featuring new Zugara computer vision and Augmented Reality engines. Our Technology page lists the latest engines we have available for Gesture Recognition, Facial Recognition and Mobile Augmented Reality and Geolocation functionality.
IVO GESTURE RECOGNITION ENGINE – COMPUTER VISION AND AUGMENTED REALITY
On the computer vision side, our new IVO Gesture Recognition Engine was developed for the Xbox One Kinect. IVO allows you to use gestures to interact with and manipulate 3D virtual objects in Augmented Reality space. In the IVO demo, you can grab, position, scale, rotate and animate various 3D virtual objects using gestures. The demo engine is available with the demo 3D planet assets. A demo video of IVO is embedded below and you can view more information here.
FACIAL RECOGNITION ENGINE – COMPUTER VISION AND AUGMENTED REALITY
Our facial recognition engine was recently updated to support iOS. The engine can detect different facial expressions including smile, wink, kiss, open mouth, tongue, and various head movements. The engine also supports synchronizing and overlaying 2D and 3D virtual objects to the facial area through Augmented Reality. A demo video of our facial recognition engine used for a recent Pepsi Emoji exhibit is embedded below. You can view more info on our facial recognition engine here.
MOBILE AR ENGINE – AUGMENTED REALITY AND GEOLOCATION
Our mobile Augmented Reality and geolocation engine is also now available for iOS and Android. The engine can display both 2D and 3D objects in an Augmented Reality view and allow for various user interactions. The engine also supports gyroscope and accelerometer functionality for placement of the virtual objects in your immediate environment. A demo video of our mobile Augmented Reality and geolocation engine used for the Hungry Jack’s Protect Your Whopper game is embedded below. You can also view more info on the mobile AR and geolocation engine here.