Zugara Augmented Reality and Computer Vision Technology
Zugara has created various technologies for Augmented Reality and Computer Vision-based devices and platforms. We now support both ARKit and ARCore custom project development and you can see an example of a basic ARCore proof of concept to the left. Listed below are additional engines for gesture recognition, mobile augmented reality and geolocation, and video conferencing platforms.
Zugara's Augmented Reality and Computer Vision Technologies:
ARKit & ARCore Apps
Custom projects using ARKit and ARCore to place and interact with augmented reality objects in your real-world environment.
IVO Gesture Engine
IVO is a gesture-based engine to position, scale, and animate 3D virtual objects in Augmented Reality and Virtual Reality environments.
Facial Recognition Engine
Our Facial Recognition Engine recognizes expressions and can overlay 2D/3D virtual objects on different facial features.
Mobile AR Game Engine
Our mobile AR game engine was recently featured in the Hungry Jack’s Protect Your Whopper mobile game.
Kinect A&C Motion Engine
Our Kinect Avoid and Capture motion engine features fun and innovative motion and gesture based gameplay for players of all ages.
ZugSTAR
ZugSTAR is a video conferencing engine to synchronize and share AR content between multiple video chat participants.