Avoid and Capture Motion Capture Engine

Zugara now has our popular Avoid and Capture motion capture engine available with Kinect for experiential marketing. The Avoid and Capture game engine combines the best features of motion capture, gesture interaction and augmented reality for a unique and fun gameplay experience.

Video to left shows original version of Avoid and Capture Gameplay with Cannonballz.

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Avoid and Capture Motion Capture Engine Features:

GAMEPLAY FEATURES

The default A&C Motion Engine features the following gameplay elements:
• Assign 2D/3D items for player to capture (good items)
• Assign 2D/3D items for player to avoid (bad items)
• Customizable game speed and timer
• Leaderboard for high score entry

PLATFORM FEATURES

The Avoid and Capture game platform now includes features such as:
• Game page templates for corporate brand placement
• In-game customizable graphics and animations
• Player photo capture
• Social sharing with Facebook and Twitter
• Web-based admin system for use on laptop, tablet or smartphone
• Capture event attendee and player information for CRM and other marketing opportunities


Avoid and Capture Motion Capture Engine Gallery:



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